DeploySEALED

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Transaction ID

Timestamp

Sep 11, 2024, 06:06:15 AM UTC
1y ago

Block Height

86,673,268

Computation

0

Execution Fee

0.00000324 FLOW

Transaction Summary

Deploy

Contract deployment

Contract deployment

Script Arguments

0nameString
ArenaBoyzHistory
1codeString
access(all) contract ArenaBoyzHistory { access(all) var game_results: [GameResult] access(all) struct GameResult { access(all) var game_id: UInt32 access(all) var victor_id: Int32 access(all) var runner_up_id: Int32 access(all) var second_runner_up_id: Int32 access(all) var ending_turn: UInt32 access(all) var enrolled_players: Int32 init(game_id: UInt32, victor_id: Int32, runner_up_id: Int32, second_runner_up_id: Int32, ending_turn: UInt32, enrolled_players: Int32) { self.game_id = game_id self.victor_id = victor_id self.runner_up_id = runner_up_id self.second_runner_up_id = second_runner_up_id self.ending_turn = ending_turn self.enrolled_players = enrolled_players } } init() { self.game_results = [] } access(account) fun addGame(game_id: UInt32, victor_id: Int32, runner_up_id: Int32, second_runner_up_id: Int32, ending_turn: UInt32, enrolled_players: Int32) { self.game_results.append( GameResult( game_id: game_id, victor_id: victor_id, runner_up_id: runner_up_id, second_runner_up_id: second_runner_up_id, ending_turn: ending_turn, enrolled_players: enrolled_players ) ) } access(all) fun getGameResult(game_id: UInt32): GameResult? { for gameResult in self.game_results { if gameResult.game_id == game_id { return gameResult } } return nil } }

Cadence Script

1transaction(name: String, code: String ) {
2		prepare(signer: auth(AddContract) &Account) {
3			signer.contracts.add(name: name, code: code.utf8 )
4		}
5	}