DeploySEALED
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Transaction ID
Execution Fee
0.00000204 FLOWTransaction Summary
DeployContract deployment
Contract deployment
Script Arguments
0nameString
ArenaBoyzHistory
1codeString
pub contract ArenaBoyzHistory {
pub var game_results: [GameResult]
pub struct GameResult {
pub(set) var game_id: UInt32
pub(set) var victor_id: Int32
pub(set) var runner_up_id: Int32
pub(set) var second_runner_up_id: Int32
pub(set) var placement: Int
pub(set) var ending_turn: UInt32
pub(set) var enrolled_players: Int32
init(game_id: UInt32, victor_id: Int32, runner_up_id: Int32, second_runner_up_id: Int32, placement: Int, ending_turn: UInt32, enrolled_players: Int32) {
self.game_id = game_id
self.victor_id = victor_id
self.runner_up_id = runner_up_id
self.second_runner_up_id = second_runner_up_id
self.placement = placement
self.ending_turn = ending_turn
self.enrolled_players = enrolled_players
}
}
init() {
self.game_results = []
}
access(account) fun addGame(game_id: UInt32, victor_id: Int32, runner_up_id: Int32, second_runner_up_id: Int32, placement: Int, ending_turn: UInt32, enrolled_players: Int32) {
self.game_results.append(GameResult(game_id : game_id, victor_id : victor_id, runner_up_id: runner_up_id, second_runner_up_id: second_runner_up_id, placement : placement, ending_turn : ending_turn, enrolled_players: enrolled_players))
}
pub fun getGameResult(game_id: UInt32) {}
}
Cadence Script
1transaction(name: String, code: String ) {
2 prepare(signer: AuthAccount) {
3 signer.contracts.add(name: name, code: code.utf8 )
4 }
5 }